Jan 13, 2026
I thoroughly enjoyed playing this. In terms of gameplay it’s a fairly simple puzzle/adventure game, but the location design (1980s London!) and eerie horror works fabulously well in VR. The story isn’t hugely original but the environments are fascinating. For me easily one of the best VR games made so far. ★★★★☆
Jan 08, 2026
This is a very different game from the usual Nintendo 3D platformers, and that idiosyncracy doesn’t always work–there are too many levels that just aren’t particularly fun. It is also remarkably ugly in its glowing greens and purples–but I suppose that does also give it a unique visual style. Yet, despite these caveats, the smash-everything voxel technology perfectly fits with Donkey Kong’s endearing character, and there is something very satisfying about eating all those rock bananas. ★★★★☆
Jan 07, 2026
It’s the season of reflections on the past year and I thought I would join in with a quick list of highlights for the year.
Best films for me were the Chinese comedy-drama Her Story, the very-long-but-worth-it The Brutalist, the fun new French blockbuster The Count of Monte Cristo, and the Hong Kong drama about a funeral business, The Last Dance.
Best TV was the second season of Andor and the first season of Pluribus. Both were sci-fi shows that went far beyond their genre expectations. Black Swan, the Danish documentary about white-collar crime, was also excellent.
Best books included Careless People by Sarah Wynn-Williams, about Facebook’s culture and global ignorance; Octavia Butler’s Parable series; and Ursula Le Guin’s The Dispossessed.
Best games for me were Astral Chain and Street Fighter 6. A much larger number are still unfinished, and Donkey Kong Bananza, Hollow Knight, and Ghost Town were all hugely enjoyable during the time I spent with them. Wobbly Life is also a great co-op game to play with a six year-old.
My only small resolution for 2026 is to keep writing this blog–I really do enjoy the process of putting my thoughts down into a short review or blog post.
Dec 28, 2025
The Dispossessed (by Ursula Le Guin, 1974)
Like the recently reviewed Where The Axe Is Buried, this is a science-fictional exploration of politics. Here the main idea is anarchism, and Le Guin does an excellent job of showing how an anarchist society might operate. Unlike Axe, however, the characterisation and journey of Shevek provide plenty of novelistic interest to add to the theorising. Deservedly a classic of the genre. ★★★★★
Dec 23, 2025
(dir. James Cameron) As a fan of the previous two movies I found Avatar: Fire and Ash to be a disappointment. It is surprising how little there is original here: same locations, same characters, same characters fighting each other, same big battles, and same last-minute intervention by nature to defeat the evil humans. It’s still all very beautiful, and the action scenes are impressively intense, but it feels like an unnecessary rehash of the second film. The 3D worked well, but I am one of those who found the constant switching between 24 and 48 frames-per-second extremely off-putting–I wish Cameron had picked one frame-rate and stuck with it. Avatar 4 is scheduled for release in 2029 but I’m not sure anyone needs it. ★★★☆☆
Dec 18, 2025
(by Ray Nayler, published 2025)
Very much a political science-fiction novel. AIs become PMs and run countries; high-tech makes the totalitarian surveillance state near-inescapable; a new invention makes changing people’s very minds possible. It is, though, for me one of those novels that might have been better as a non-fiction polemic (and the acknowledgements helpfully point to the various non-fiction books that inspired it). ★★★☆☆
Oct 24, 2025
I suppose a real TV adaptation of The Last of Us would have the viewer experience, over and over, all the horrific ways Ellie can die in each encounter–with that grim musical cue each time. This game is a technical marvel, etc. etc., but also genuinely unpleasant to play. I soldier on because it’s supposed to be brilliant, but right now it’s three stars–just like Alan Wake 2 this is not as deep as it thinks it is (and doesn’t even have a rock musical hidden inside).
This article by Eric Kain does a very good job of exposing the fundamental problems of characterisation and motivation in the two lead characters. While he writes he “still had something resembling fun while playing” I am not sure I had any fun at all. I would have stopped if it hadn’t been for all the plaudits and 10/10 reviews.
★★★☆☆ (mainly for the technical artistry).
Oct 19, 2025
I’ve now played 67 hours of Street Fighter 6. Since Steam and the other services started counting, I’ve only spent more time on Minecraft, Warframe, Baldur’s Gate 3, Cyberpunk 2077, and Red Dead Redemption 2. It deserves to be in their company–it’s a fascinating game, with a skill ceiling that seems to go forever and, as I praised back in August, a suite of tools that allow you to improve your play. I have reached Silver 4 rank, which is nothing for a fighting game aficionado, but for this 45 year-old seems just fine. Time is limited, and I have other things I want to play (I finally have started the original Hollow Knight and have also returned to the dour Last of Us 2) but I now understand why for some a good fighting game will be all they want to play. ★★★★★
Aug 23, 2025
A couple of weeks ago I downloaded Arcade Time Capsule, a VR game/experience that allows you to walk around multiple floors of classic arcade machines, all of which you can immediately play via emulation. It’s a wonder. I was most struck by how much I enjoyed giving the various shoot-em-ups and fighting games a go, genres I had ignored for years. Playing Street Fighter II in particular reminded me of my 1990s self, who wanted to beat people at games, rather than just finish them as quickly as possible to reduce “the backlog”.
This has led to me buying Street Fighter 6 and, for the first time in over twenty years, playing matches online. Late 1990s clan Quake was the last time I tried to beat other humans at games, so it is strange to rediscover the rush of competitive play. I sweat. I get angry at myself (though, middle age has definitely given me better perspective on these things). But I’m having a lovely time, fascinated by how the tutorials, training modes, replays, and ranked matchmaking make it easy to study the game and improve your performance.
And when this newfound fighting interest dies down I suspect I might try to learn how to play all those amazing-looking shmups…
Jul 24, 2025
(dir. Richard Donner) I was worried this wouldn’t live up to my memories of watching this when younger, but no–this remains a superb action film. Quality practical effects and a high standard of cinematography (see this interview with DP Stephen Goldblatt) elevates the standard plot. Well worth the rewatch. ★★★★☆
Jul 04, 2025
(dir. Danny Boyle) This is the coming-of-age story of a 12 year-old boy, Spike, who is growing up on island off the coast of a quarantined British Isles. When his father takes him to the mainland for the first time he encounters an “alpha”–a stronger and more intelligent type of “infected”–and also sees a mysterious fire in the distance….
Excellent acting and an unpredictable script makes this the best zombie film I have seen in recent times. It also balances the horror with a dark sense of humour that keeps it more enjoyable than the grim seriousness of The Last of Us. I’m looking forward to the sequel. ★★★★☆
May 31, 2025
This first-person adventure game was developed by Swedish developers MachineGames, who were previously responsible for Wolfenstein: The New Order and Wolfenstein II: The New Colossus. It is, however, less a shooter and more a simple stealth and puzzle game that allows you to punch your way clumsily out of messing up.
Credit must be given for all the work that went towards making this seem like the Indiana Jones film we never had: Troy Baker’s impersonation of Harrison Ford and the quip-filled script strike exactly the right tone. The story also captures the B-movie blend of adventuring and mystery of the original trilogy, complete with a despicable Nazi villain and a final act veer towards the supernatural. Special praise also for composer Gordy Haab, whose original music is good it could almost be John Williams himself (read an interview with Mr Haab on his scoring here).
The actual gameplay is very straightforward–sneak up behind baddy, whack him on the head with whatever implement is at hand, and if you are noticed by other enemies then sprint off and hope they will lose track of you. Puzzles are heavily signposted. Fist fighting is fine but not particularly engaging. The game has a strange combination of elements that never fully cohered for me, but I did enjoy my time adventuring.
★★★☆☆ (But add an extra star if you are a big Indiana Jones fan.)
May 30, 2025
(dir. Wes Anderson) I remember loving Rushmore when it was released, but otherwise have often found Wes Anderson’s films more twee than inspiring. I was surprised, then, when The Phoenician Scheme proved to be genuinely funny. All the usual hallmarks of his style are still there, and some of the actors he loves to cast turn up in minor roles, but the plot moves briskly and the jokes keep on coming. ★★★★☆
May 17, 2025
Many were baffled why Disney had greenlit a prequel series to the prequel film Rogue One, but Andor is the best Star Wars has been since Empire Strikes Back. Dispensing with the space wizard and magic sword fantasy, this shows how the Empire’s galactic fascism was maintained and how its oppressive rule seeded its own destruction. The script is intelligent, the characters diverse and well-acted, and its short two seasons are plotted impeccably. The best science fiction series in a long, long time. ★★★★★
May 11, 2025
(dir. Mike Nichols) This is an almost flawless comedy. Robin Williams restrains his excess and provides pathos, Nathan Lane is outrageous but finally sympathetic, Hank Azaria scene-steals as Agador the houseboy, and even Gene Hackman’s comedy timing is surprisingly strong. Its setting in South Beach also provides a now nostalgic 1990s dayglo seminude rollerblading backdrop to the story. ★★★★★
May 06, 2025
(dir. Henry Selick) The first film by Laika Studios, based on a Neil Gaiman novella. It’s a beautifully imagined world and the technical artistry of the stop-motion is, as always with Laika, staggering. ★★★★☆
May 06, 2025
Sleeper Beach, by Nick Harkaway (2025)
The follow-up to Titanium Noir (2023) continues the story of Cal Sounder, a detective investigating crimes involving “Titans”, genetically-altered long-living humans. Much as the last book, it is a somewhat old-fashioned noir novel with the spice of sci-fi elements and is well-written fun. ★★★★☆
May 06, 2025
I played this on a friend’s Megadrive when it came out in the early 90s, but don’t think I had ever played it all the way through. I used save-states to get through what seem to me unfair and unfun sections of the game (or to make up for my lack of platforming skill), but generally enjoyed the challenge and the cheery music. I have some other games I want to get to next, but I think I’ll be trying Sonic 2 sometime in the not-to-distant future. ★★★☆☆
May 06, 2025
(dir. Anselm Chan 陳茂賢) There are multiple protagonists in this film: Dominic Ngai (Dayo Wong), a wedding planner forced to switch to the funeral business during the Covid pandemic; “Hello” Man (Michael Hui), a Taoist priest upholding old funeral traditions; and Man’s two adult children, Yuet (Michelle Wai) and Ben (Chu Pak Hong). An excellent script and strong performances enliven all of these characters and despite a 140-minute length (in the director’s cut) it doesn’t feel in the least self-indulgent. It did well in the Hong Kong Film Awards, but lost Best Film to Twilight of the Warriors: Walled In. I would have given this the top prize. ★★★★★
Apr 19, 2025
It’s holiday-time for me, which means there is a little more time available to play games. It has also meant more time thinking about how I play games and sometimes wondering why I play at all.
First off is what GOG tells me is risibly called LEGO® Indiana Jones™: The Original Adventures. My 5⅚ year-old daughter and I play a level or so a day of this as her preferred screen time, and we sit in the living room in front of the big HDTV plugged into to my PC. She loves the stress-free co-op, and although it’s no masterpiece I do think that playing the Temple of Doom levels actually might be more entertaining than watching that film again.
Next, I was looking for something straightforward to play, and ended up downloading the Kega Fusion emulator to play the original Sonic the Hedgehog. Simple games with big old pixel graphics look great on my Logitech G Cloud handheld, and although I could run an emulator directly on the handheld, I am so used to using Sunshine/Moonlight to stream from the main PC that I just do that. I’m sure it adds some few microseconds of latency but I am too old to notice or care about such things. I am just as bad at Sonic as I ever was–but it brings back happy early 1990s memories for me. Being handheld I can just do it on the sofa or in bed for a few minutes. Save states are the other thing that make these games far more playable than they used to be–and frankly every game should have them. Let the player decide how they want to play the game.
In terms of contemporary games I’m alternating between Indiana Jones the Great Circle and The Last of Us Part II. As the TV is inevitably already in use I find another room and put on my Quest 3 and use Virtual Desktop to stream to a giant floating screen. These kind of games just aren’t as impressive on portables, and the added benefit of VR is that I can run them at arbitrary resolutions–2560x1080 in the case of these two. Ultrawide gives a great wraparound feeling that works well for first and third-person games. When I was recently completing Astral Chain on the Switch I couldn’t stream or ultrawide it, but I still used a cheap HDMI to USB-C adapter so I could play on a big screen in the Quest. When I tried Astral Chain in handheld mode it just wasn’t as engaging. I’d also note that it’s the decent passthrough the Quest 3 provides that makes putting on the headset far less alienating than in the past.
Finally, I did actually play a few games in “full” VR. Minecraft Bedrock, as it turns out, has a VR mode built in you can access simply by launching it with a special shortcut. Worth it for a visit to a world you’ve spent some time in. Slime Rancher also has a recent VR mod out (not the official one) so I gave that a go, and despite the cheery music it is faintly terrifying trying to manage these greedy alien creatures by yourself on a desolate planet. Not as cosy as I expected.
Each game (and way of playing) really has felt pretty unique–and that is a testament to the amazing diversity in gaming available nowadays.